package charactergear;

public enum ArmorItemType {
	//LEFT THINGIE..  [@characterTab..]
	HEAD,
	NECK,
	SHOULDER,
	CHEST,
	TABARD,
	SHIRT,
	WRIST,

	//RIGHT THINGIE.. [@characterTab..]
	HANDS,
	BELT,
	LEGS,
	FEET,
	RING,
	TRINKET,
}
